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The Witcher 3: Wild Hunt — Songs of the Past Reveal Date Confirmed

The Witcher 3: Wild Hunt — Songs of the Past will be revealed at gamescom 2026 during Opening Night Live, CD Projekt has announced.

Songs of the Past is the third expansion for CD Projekt’s fantasy masterpiece, and is due out in 2027 — 12 years after the original game came out and 11 years after the much-loved second expansion, Blood and Wine.

CD Projekt said it is co-developing the expansion with Fool’s Theory, a team comprising "industry veterans" who worked on The Witcher 3. Here’s what we know so far.

The Witcher 3: Wild Hunt - Songs of the Past first details:Songs of the Past is a third expansion coming to The Witcher 3: Wild HuntIt will launch in 2027 on PlayStation 5, Xbox Series X|S, and PCCD Projekt Red is co-developing Songs of the Past with Fool’s TheorySongs of the Past will return players to the role of legendary monster slayer Geralt of Rivia for a brand new adventure when it launches in 2027 on PlayStation 5, Xbox Series X|S, and PC.

CD Projekt has suggested Songs of the Past will help set the stage for the upcoming The Witcher 4. While telling a standalone story starring Geralt set after the events of The Witcher 3, the new adventure will also act as a prologue of sorts to The Witcher 4, according to the company's joint CEO Michał Nowakowski.

Speaking to investors in May, Nowakowski was questioned on how the expansion is being positioned in the franchise, why it will launch in 2027 after previously being expected this year, and whether any of CD Projekt's new trilogy of The Witcher games will also receive expansions, as The Witcher 3 has.

"First and foremost, we really wanted to deliver a great experience to the fans, a really cool expansion that's going to make people happy that they can come back to The Witcher 3 setting," Nowakowski said, discussing why Songs of the Past was being made in the first place.

"Of course, indirectly, yes, it is a reminder [of the franchise for fans]. It is, in a way, a prologue, although it's not a prologue in a verbatim way of [being] a prologue for the actual The Witcher 4. Yes, you can look at it as it's a way to maintain certain chatter on The Witcher 3. All of those are side effects, additional side effects. The core thing for us, from our perspective, is really delivering a high-quality, fun experience to the existing fans of The Witcher."

"We had a moment where our plans assumed that Songs of the Past would be released this year," Nowakowski said, when questioned why the expansion was launching later than expected. "We decided together with the development team, that the game will be launching in 2027, to be honest, to achieve the best possible result from the consumer standpoint, which in the end, frankly speaking, is the only ultimate thing that really matters."

During a livestream aimed at The Witcher fans, CD Projekt gave a few further hints on the expansion's focus, teasing the importance of Geralt's new third sword — as glimpsed in a recent piece of artwork released to celebrate a springtime festival. Geralt's bard buddy Dandelion is also present.

"We won't give too much away right now because we want you to experience it as you play," senior community and social media manager Laura Beitzel teased during the 10th anniversary livestream designed to celebrate Blood and Wine.

"But as a few eagle-eyed people have already seen over the past 24 hours, there are some hints waiting for you on a very important evening in Witcher lore, Belleteyn Night, in our Belleteyn celebration that we shared a few weeks ago. So... keep looking for clues."

Here, Beitzel is referencing a piece of artwork and a poem it posted on social media in April. It shows Geralt resting by a bonfire as Dandelion plays the lute while villagers dance. More importantly, though, it shows Geralt with a mysterious new sword — the same sword he's also holding in Songs of the Past's reveal artwork, which sports an unusual ornate curved crossguard.

"So yes, Geralt is holding a sword," CD Projekt's Amelia Korzycka continued, referencing Songs of the Past's key artwork. "It is a very important sword for the story and you will get to know it when the game comes out. So a few more streams before that when [we] reveal it."

Beitzel also discussed the size of the expansion. "Songs of the Past will be aligned with what you're familiar with in Blood and Wine, and what you've come to experience and expect from us when we do our expansions," Beitzel explained. "It's an expansion, let's make it clear."

We also have confirmation that Songs of the Past will include more Gwent cards, and that CD Projekt was still working on cross-platform mod support for The Witcher 3, to launch at some point in the future.

CD Projekt has yet to show Songs of the Past off in any way since it announced the expansion in May, so I expect we’ll see a trailer and, hopefully, some gameplay at ONL on August 25. The show kicks off at 11am PT / 2pm ET / 7pm UK time / 8pm CEST.

The Witcher 3 recently hit an astonishing 65 million copies sold (it only seemed right that The Elder Scrolls V: Skyrim hit the same sales milestone just a few months later). CD Projekt is of course busy working on The Witcher 4, although there’s no release window yet. The Polish games company is also working on Cyberpunk 2 in what is an extremely busy development period.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Leon Kennedy Voice Actor Says Metallica, Nirvana Helped Shape His Performance for the Resident Evil Character

Nick Apostolides revealed the bands he listened to that helped shape his portrayal of Leon Kennedy in each of the Resident Evil Remake games, sharing some surprising picks from his playlist.

Apostolides shared the info in a Cameo video to a fan in July 2026, saying he listened to a lot of metal and grunge while filming for each game.

More specifically, he associated RE2 Leon with Nirvana, RE4 Leon with Alice in Chains, and RE9 Leon with classic Metallica.

“I actually take a lot of deep inspiration in my acting through music to get into the right mindset,” he explained. And for Leon, that apparently means banging his head to the Seattle Sound.

While he didn’t “think too much about it” while recording for Resident Evil 2, Apostolides says he listened to a lot of Nirvana at the time, saying their “grunge, rock energy was good for younger Leon.”

He described Alice in Chains as a “huge” inspiration for how he handled Leon in Resident Evil 4, specifically naming songs like Them Bones and Would, as well as music from the group’s later albums like The Devil Put Dinosaurs Here. (Yes, that’s the album’s real name, and it’s fantastic. You’ll thank me for putting you on.)

🎵Nick Apostolides shared the music that helped shape Leon’s different eras, from Resident Evil 2 to Resident Evil Requiem.

In a Cameo video, the actor revealed that Nirvana inspired his performance as the young Leon in RE:2, Alice in Chains became the biggest influence for… pic.twitter.com/mF110KhRP1

— RENEWS (@RENews_X) July 20, 2026

Resident Evil Requiem, the series’ latest installment, is the oldest Leon has ever been — and so, he has old man tastes, with Apostolides saying he listened to “classic, 1980s Metallica” to get into character.

“That super heavy, fast, lockstep rhythms and stuff like that. I was using a lot in that song ‘Orion.’ That is my favorite song of all time. …I had that in my head. It’s just such a heavy riff, and there’s so much behind that song about why they wrote it, how they wrote it. I just love it.”

Fans are, predictably, going gaga over this information, which is just the latest tidbit from Apostolides about his time playing Leon. Earlier this month, the actor said Capcom unfortunately decided to cut what would have been his “favorite” line in Requiem — and yes, it’s a corny one-liner.

Virginia (she/her) is IGN’s News Editor. With ten years of experience reporting on games and entertainment, she’s got a storied background in the fighting game community, influencer news, and viral online trends. Find her on Twitter at @TheeMissGlaze.

Kingdom Hearts Missing-Link Leak Has Fans Wishing Square Enix Hadn't Canceled Its Mobile Spinoff

What appears to be nearly finished footage of the intro for canceled mobile game Kingdom Hearts Missing-Link has leaked online.

Kingdom Hearts fans were taken aback over the weekend when clips from a never-released game found their way online through 4chan (via Vice). The project in question is Kingdom Hearts Missing-Link, an iOS and Android title that was announced in 2022, worked on for years, and eventually canceled in 2025.

Things heated up today when what seems to be the full, nearly five-minute intro sequence was published and quickly shared across YouTube, X/Twitter, Reddit, and other sites. Without intervention from Square Enix, it's still unclear if this video truly originated from Kingdom Hearts Missing-Link, but if it is a fake leak, it's a really convincing one.

THE ENTIRE KINGDOM HEARTS MISSINK LINK INTRO HAS LEAKED OH MY GOOOOOOOOD pic.twitter.com/2zvF4dCC8P

— kij (@kijuler) July 20, 2026

The first moments of the supposedly leaked footage look more like Death Stranding than Kingdom Hearts. It begins with a team of spacesuit-wearing individuals descending into a dark, watery abyss with only a little light to guide them forward. Then, the Heartless – and the Keyblades – come out.

"The era missing from history's cycle," subtitles featured in the footage said. "As people and Heartless endlessly emerged from the distortions, it was the third generation of the founded city that faced the true nature of this phenomenon.

"Light and darkness brought about the beginning, and hearts nurtured it. One generation succeeded another as time flowed on — until the world that came to be was filled with thriving people. This is a city of light and darkness, kindred and kinless, dreams and distortions — the metropolis Scala ad Caelum. On the night that you opened your eyes in this world, the stars — beautifully distorted — rained down from the pitch-black sky."

It looks more like Kingdom Hearts 4 than a canceled mobile spinoff, with the footage shown today depicting a project that may have been relatively far along before its cancelation. Naturally, fans are having mixed feelings about the whole ordeal as they try to piece together what exactly is happening.

"I guess this fully confirms that the dude in the recent KH4 trailer is 100% Sigurd," one fan on Reddit said. "It was highly speculated from the similar colour scheme of the clothes, but wasn't confirmed."

"Everything about this, from the Keyblade astronauts to the design of the Scala ad Caelum inhabitants scratches a very specific Final Fantasy itch for me," another added. "I hope they absorb most of this into KH4."

"Dude, I thought I was watching footage from Pragmata until the freaking Starlight Keyblades came out," another fan joked.

"The fact that we're getting Kingdom Hearts leaks in 2026 is somehow very on brand for this franchise," one fan on X said.

We lost something truly special. https://t.co/yCiQLvcFof

— Clint (@Daedraform101) July 20, 2026

Square really looked at this and said shut it down pic.twitter.com/di4OcYOY0R

— 𝑴𝑨𝑱𝑼𝑼𝑩 (@imajinbuub) July 20, 2026

pic.twitter.com/T5g8lURoFE

— Alexandre T. 🔺 (@Narualex04) July 20, 2026

scientists in kh only have one fit pic.twitter.com/GGEE3p2ok8

— olu (@officiallyolu) July 20, 2026

Square Enix may never release the ironically named Missing-Link, but there's always the chance we could see its connections to the wider universe picked up in Kingdom Hearts 4. You can see the latest footage for that long-awaited follow-up here.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

DC Announces New Tag Fighting Game And Injustice Fans Are Confused

Fans have been waiting a long time for a new Injustice game, but it looks like they’ll have to wait a little longer after DC revealed a totally different fighting game… on mobile.

DCKO is an upcoming free-to-play mobile fighting game developed by Drop Fake, Inc., an independent game studio based in British Columbia. Featuring characters from DC Comics, this title is a 2v2 tag fighter with collectible and RPG elements where players can level up their fighters, unlock new stats, and boost their abilities by spending in-game currency. It's scheduled for release in 2027.

It couldn’t be any more different from NetherRealm’s Injustice games, and that’s what has the fighting game community in knots after DCKO’s announcement trailer released on July 20, 2026.

“DC, this isn't the time for you to play games and release an Injustice clone. You know what we want,” one commenter wrote on YouTube.

“Should have been the next NetherRealm game,” another said on X.

Others can’t help but reference Multiversus, the multi-property platform fighter published by Warner Bros. Games that was famously delisted just one year after its release. (It’s worth noting that DCKO is both developed and self-published by Drop Fake, Inc., though it is officially licensed through Warner Bros. Game Interactive on behalf of DC.)

It’s been nearly ten years since the last Injustice game released in 2017. Fans have been hoping for a third installation in the franchise since May 2025, when NetherRealm publicly confirmed it would no longer add content to Mortal Kombat 1 in order to focus on the studio’s “next project.”

This project is rumored to be Injustice 3, with MP1st reporting the game is in “active development” at NetherRealm as of April 2026. The game has been all but confirmed by multiple sources, including the voice actors for Superman and Aquaman, who let slip their involvement in the game in now-deleted social media posts, as well as an artist who listed Injustice 3 on their Artstation portfolio.

And on July 16, Ed Boon himself posted a ‘Best Injustice 1 Super Move Tournament’ poll on X, giving fans even more hope that a new DC fighter from NetherRealm is on the way. While DCKO has thrown a confusing wrench in the mix, it doesn’t seem to have interrupted things at NetherRealm, which has known what its next game would be for some time now.

Virginia (she/her) is IGN’s News Editor. With ten years of experience reporting on games and entertainment, she’s got a storied background in the fighting game community, influencer news, and viral online trends. Find her on Twitter at @TheeMissGlaze.

Warhammer 40,000: Dawn of War IV Necron CGI Trailer Stomps All Over the Adeptus Mechanicus Trailer, but the Orks Trailer Is Still My Favorite

Warhammer 40,000: Dawn of War IV developer King Art Games has released the CGI cinematic trailer for the Necron faction, and it’s got aura written all over it.

This latest trailer shows off the powerful Necron Chronomancer Thothmek, who, like most Necrons who wake after their 60 million year slumber, seems pretty grumpy at the state of the galaxy. Thothmek explains that he’s setting out to reclaim Kronus, which was a Necron Tomb World long before the Space Marines, Orks, and Adeptus Mechanics stepped foot on it.

This is the third of King Art Games’ four in-game CGI narrative trailers for upcoming real-time strategy game Dawn of War IV, and while it perhaps doesn’t beat the wonderful Orks CGI trailer (“CRASH FASTER!”), for me it’s a step up from the disappointing Adeptus Mechanicus CGI trailer, which painted the normally deadly Necrons as worse shots than Star Wars Stormtroopers.

This new trailer, though, makes the Necrons look as imposing and dreadful as they should. I particularly like the Necron bridge, which is dripping with Warhammer 40,000 cool as the xenos march to war. There’s no action here, and I love that. Rather, the Necrons are relying on vibes as they prepare for war. There’s a weight to their presence that helps get that across, I think. That, and plenty of green-hued alien tech you just know will be put to good use out on the battlefield.

Dawn of War IV contains four factions at launch: Space Marines, Adeptus Mechanicus, Necrons, and Orks, which means all we’re waiting for now is the Space Marine CGI trailer. There’s a lot of pressure on that one, given the Dawn of War series’ history with iconic Space Marine CGI trailers.

Warhammer 40,000: Dawn of War IV launches on PC on September 17, 2026. While you wait, be sure to check out my interview with the developers at King Art Games to find out what to expect.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Primary Portal Games

World of Warcraft

Sturmgrenadier is more organised, more active, and more structured than most guilds you would come across in WoW. We believe this gives us a distinct advantage in being the best guild we can be for our members, because everyone knows where they stand, and are treated equally. Players with negative attitudes will not be tolerated. That means that there is no epeen measuring, no belittling of other players, and no trolling.

 

EVE

EVE Online is Sturmgrenadier’s longest-played game, with over 16 years of continuous influence throughout New Eden. Traditional hallmarks of our gaming syndicate; organization and leadership, have propelled our in-game history to include participation in many of the defining moments of EvE gameplay.

New World

New World is an upcoming massively multiplayer online role-playing video game by Amazon Game Studios set to release in May 2020. Set in the mid-1600s, players colonize a fictional land modeled after British America in the Atlantic Ocean. Players scavenge resources, craft items, and fight other players.

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