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Ravensburger is one of my overall favorite puzzle brands that just so happens to have deep ties with Disney. Many of the best Star Wars puzzles available right now are produced by the company, and it continuously puts out new jigsaw puzzles year after year. So with the release of The Mandalorian & Grogu on the horizon, it's unsurprising to see new themed puzzles up for preorder right now.
There are a total of two confirmed new Ravensburger Mandalorian & Grogu puzzles coming out on June 6, one 500 piece and one 1,000 piece option.
New The Mandalorian & Grogu PuzzlesBoth of these puzzles are being marketed as 'for adults', which is just in reference to difficulty associated with the number of pieces rather than any adult content included. The puzzles are designed with movie poster vibes in mind and feature a variety of different characters from the series and upcoming film.
Of the two puzzles, the 500-piece option is the only one currently experiencing a discount ahead of its release. You can currently get it for $13.99, marked down from $19.99 as part of a May the Fourth lightning deal. This is one of many Star Wars deals going on right now, but it's one of the only discounts you'll find on official The Mandalorian & Grogu movie merch ahead of the film's May 22 release date (unless you count that popcorn bucket promo at Walmart as a discount).
Is Ravensburger the best puzzle brand?Plenty of different brands make puzzles, but Ravensburger is widely considered one of the very best jigsaw puzzle brands out there since it released its first puzzle back in 1964. This is in part due to the quality of each puzzle. The patented "Softclick" technology allows for you to hear an audible click each time you place a piece in the right place. Ravensburger also uses high-quality materials for each puzzle ensuring the pieces won't be bent or broken when you open the box.
More Star Wars PuzzlesIf you're looking for a larger variety of Star Wars puzzles, IGN has already picked out some of the best ones from over the years. In addition to classic jigsaw puzzles, we've also included wood model figures as well as 3D kits below. There's quite a few different types of puzzles out there and Star Wars is available in all forms.
Jacob Kienlen is a Senior Audience Development Strategist and Writer for IGN with over 10 years of professional writing experience, his expertise is spread across a variety of different pop culture topics -- from TV series to books and the latest Pokémon games. Occassionally he will cover Star Wars gifts if the mood strikes.


Call of Duty fans can breathe a sigh of relief as this year's entry will not release on last-gen consoles, so developers don't have to hold back.
Earlier this week, a rumor began to spread that the next Call of Duty game, rumored to be Modern Warfare 4, was being playtested on PlayStation 4. This caused some panic among fans, as the PS4 will be turning 13 around the time of the next Call of Duty game's release, and rumors indicate the PS6 is only a year or two away. Some feel like games are being held back by last-gen consoles, but Activision appears to be moving on from them.
The official Call of Duty X account has confirmed that the next Call of Duty is not in development for PlayStation 4, which presumably means it's also not in development for Xbox One. This will be the first Call of Duty game since 2013's Call of Duty: Ghosts to not release on the Xbox One/PS4 generation of hardware. It's unclear if this will empower Infinity Ward and the other Call of Duty studios to make a bigger technological leap with this year's game, but that is certainly the hope among fans.
Call of Duty: Black Ops 7 was released last year on last-gen and current-gen hardware. Call of Duty is historically the first or second best-selling game of the year, but Black Ops 7 came in at number five on the United States' yearly sales charts, the lowest placement since 2008's Call of Duty: World at War. It was toppled by Battlefield 6, Call of Duty's longtime rival.
It's unclear what Activision's reasons are for dropping last-gen. CharlieIntel co-founder Keshav Bhat stated that he heard Call of Duty: Modern Warfare 4 was in development for last-gen hardware up until late last year before it was canceled. Call of Duty has been one of the last major franchises holding out on last-gen, so it'll be interesting to see if any other stragglers follow Call of Duty's lead and fully commit to current-gen hardware.
Interestingly, Microsoft committed to bringing Call of Duty to Nintendo platforms when it acquired Activision in 2021 and signed a 10-year legal agreement with Nintendo to make that happen. So far, that has yet to come to fruition, but Activision stated last year that they're working on it. Will Modern Warfare 4 come to Nintendo Switch 2 instead of PS4 and Xbox One? That seems hard to imagine, but we'll just have to wait and see.
Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder.


Fallout co-creator Tim Cain has shared his fear that some gamers are watching influencers just so they can be "handed an opinion from the online channel they're watching."
The game developer behind classic RPGs like Fallout and The Outer Worlds offered his perspective on where the gaming industry is at and where it's heading in a video uploaded to his main channel (as spotted by VGC). When responding to a question from a fan, he explained his take on how social media has affected both game development and how players consume gaming content online.
"Now, we're in the 2020s," Cain said, "and many gamers don't even look to influencers for reviews – they look to influencers to be told how to think about the games. So, people don't form opinions from the online video, they're handed an opinion from the online channel they're watching."
This is in contrast to his views on how an earlier era of social media influenced game development. In his video, he said many designers used to think about what certain parts of a game, such as boss fights or certain cinematics, might look like when it's uploaded to YouTube or streamed on Twitch.
The idea was that, if a player saw their favorite YouTuber or streamer playing a game with big explosions with lots of color, they might be more interested in trying it out for themselves. It was about coming up with parts of games that would "make good clips for influencers to show." Now, things are different.
"I've seen reviews go from, 'This game has less combat and more puzzles and dialogues for you to interact with than this other game,' to 'This game is stupid and slow-paced and made for casuals, I think you should skip it.' That's a huge difference in how games are presented, but more people are going for that latter," Cain said.
He continued: "They're like, 'I don't have time. There's too many games. Just tell me whether I should buy it. Tell me if it's for me.' So, they find someone they just like, and then that person's opinion becomes their opinion."
Cain admitted that there is a positive side to how players learn about games online. He feels it's now easier to find voices that align with any one person's particular preferences. Cain himself admits he enjoys looking for reviews for games he's already personally familiar with to find individuals who can help guide his purchases in the future. His fear, though, revolves around the increased trend of players he's seen looking for someone to tell them how to feel.
"This is what a lot of designers think about now when they're putting a game together," Cain added. "They also wonder how influencers will react."
He said that he has "seen people talk about" designing games with influencers in mind. If there is a specific influencer who often covers a certain developer's games, Cain is concerned that the same developer may be considering what that influencer might think about certain decisions.
"It's gone from, 'How should I make this?' instead of, 'How do I want to make this?' and I don't think that's a good way to make games," he continued. "I'm not doing this, but many people, gamers and developers alike, they want me to. When they say, 'Tim, you gotta listen to us. You and the other devs aren't listening to me.' That's not you telling me to make the game I want to make. That's you telling me to make the game you want to make."
Cain announced in December 2025 that he had rejoined Xbox studio Obsidian Entertainment in to work on an unannounced mystery project. At the time of the reveal, he told fans not to "bother guessing" because "you're not going to guess right."
For more on Cain's history in the industry, you can read about some pieces of Fallout lore that he revealed late last year. You can also learn about what role he played in the cancellation of the original Fallout 3.
Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).


Grand Theft Auto 6 won't be coming to PC when the game releases on November 19th, and Take-Two CEO Strauss Zelnick has a reason.
Rockstar Games is known for doing things its way, sometimes to the frustration of players. There can be months or even years without news on upcoming Rockstar titles. Grand Theft Auto VI was announced in December 2023, and then Rockstar went silent until May 2025, when it delayed the game from Fall 2025 to May 2026. Rockstar broke its silence again in November 2025 to confirm the game would now be launching November 19th, 2026.
We're in the endgame now, so long as there isn't another surprise delay. Take-Two confirmed earlier this year that Rockstar Games would begin marketing GTA 6 this summer but didn't offer any more specifics. It seems like we are truly, finally just six months away from launch... at least on consoles.
When speaking with Bloomberg, Take-Two Interactive CEO Strauss Zelnick was asked why GTA 6 will be skipping PC this November. Zelnick says that's the way Rockstar has always done it and that's where the core audience is.
“Rockstar always starts on console because I think with regard to a release like that you're judged by serving the core,” Zelnick said. “Like really serving the core consumer. If your core consumer isn't there, if they're not served first and best, you kind of don't hit your other consumers.”
Zelnick is correct in that this has always been how it has been for Rockstar. Grand Theft Auto 6, Red Dead Redemption, Grand Theft Auto V, LA Noire, Max Payne 3, and Red Dead Redemption 2 all came to PC much later than consoles. Some of those were a matter of months, others were a matter of years. Grand Theft Auto V came to PC a year and a half after its initial release and about six months after the Xbox One/PS4 re-release.
Although Zelnick didn't explicitly say GTA 6 is coming to PC, it does feel like the implication here is that it will come later. Some have speculated that Rockstar likes to "double dip" on its audiences, with impatient fans buying the game on consoles and then getting a second copy on PC later. Rockstar does sometimes like to take extra time with the PC versions to polish them up. Red Dead Redemption 2 had enhanced visuals on PC, allowing players to really feel the difference between the two versions of the game.
In 2026, however, PC gaming is far more prevelant. As a result, the lack of a PC version at launch feels all the more notable. GTA 5 benefited greatly from its PC version with modding giving the game a major boost in the late 2010s and early 2020s. Zelnick even noted last year that gamers are moving toward PC more and more these days. It would make since for Rockstar to lean into that with GTA 6, but we will seemingly have to wait a bit to see it on PC.
Zelnick also recently addressed concerns over GTA 6's price. While he didn't confirm a price point, Zelnick downplayed speculation that the game would cost significantly more than the average video game release.
Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder.


Pokémon scalpers are ensuring that fans can't even enjoy the little things in life, as they are snatching up new limited edition Pop-Tarts.
Pokémon is more than just a trading card game at this point; it's a cultural touchstone. With Pokémon's 30th anniversary now upon us, we are starting to see all of the ways it influences pop culture. Of course, there's no shortage of stories about scalpers eating up stock for trading cards, but now, things are getting increasingly out of hand.
The Pokémon Company and Target recently teamed up to release limited-edition Pokémon Pop-Tarts. There's not really anything terribly special about these Pop-Tarts beyond the packaging. They're the standard Pop-Tart flavors, but the box features Pokémon like Pikachu, Squirtle, and Jigglypuff on the box. Still, because it has that branding, it is, in theory, a collector's item. As a result, scalpers have been snatching them up from their local Target stores and reselling them online. Dexerto found sold listings on eBay for as high as $25, while some unsold listings are listed at $50.
Normally, these boxes retail for about $3, meaning you can make a fair bit of money off of these if you get enough of them. Some are listing bundles with different flavors or multiple boxes, allowing them to sell them at much higher costs.
There is also a hint of nostalgia in play with this release. In the early 2000s, a similar collaboration happened between Pokémon and Pop-Tarts. However, this collaboration featured more unique flavors and Pokémon-style sprinkles/frosting to make them feel more special. To top it off, each box came with a toy as well. However, there is no toy, nor is there any unique frosting in the current collaboration.
The Pop-Tart scalpers are far from the most desperate thing we've seen from Pokémon fans lately. Last week, a man in California was arrested for hiding in a Best Buy after the store had closed. Other customers were lined up overnight to purchase cards that were dropping the next day, and speculated that the man hid inside so he could have the upper hand on securing new Pokémon cards.
Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder.

Sturmgrenadier is more organised, more active, and more structured than most guilds you would come across in WoW. We believe this gives us a distinct advantage in being the best guild we can be for our members, because everyone knows where they stand, and are treated equally. Players with negative attitudes will not be tolerated. That means that there is no epeen measuring, no belittling of other players, and no trolling.

EVE Online is Sturmgrenadier’s longest-played game, with over 16 years of continuous influence throughout New Eden. Traditional hallmarks of our gaming syndicate; organization and leadership, have propelled our in-game history to include participation in many of the defining moments of EvE gameplay.

New World is an upcoming massively multiplayer online role-playing video game by Amazon Game Studios set to release in May 2020. Set in the mid-1600s, players colonize a fictional land modeled after British America in the Atlantic Ocean. Players scavenge resources, craft items, and fight other players.




