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These LEGO Batman Sets Unlock DLC Vehicles in LEGO Batman: Legacy of the Dark Knight

In the new LEGO Batman: Legacy of the Dark Knight game, you play a "greatest hits" pastiche of the Caped Crusader's iconic moments. Apropos to this, there are numerous minifigure costumes and Batmobiles that you can unlock through gameplay, which span the breadth of Batman's vigilante career.

There are also four physical LEGO sets that – if you purchase them – will unlock their corresponding vehicles in the game. We built three of these four sets, and here are our thoughts, along with photos of each Batmobile, both in real-life and in-game.

LEGO Batman: Legacy of The Dark Knight – Compatible Sets

How to Unlock the Digital Items?

After you buy one of these sets, scan the QR code on the front of the instruction booklet. This will prompt you to log into your LEGO Insiders account (register here for free), where you can redeem the purchase for LEGO Insiders Points and also claim your free digital item.

The app will give you a one-time use code. Go to the game's title screen and select the option to Redeem Code. Punch in the code you received, and the digital item will unlock.

Be aware that the game opens with a lengthy tutorial Prologue sequence, during which you train abroad with R'as al Ghul. You won't be able to use your digital unlockables until you reach Chapter 1.

LEGO DC Batman: Batman Logo

A 674-piece anniversary set celebrating 20 years of LEGO Batman, this displayable logo is textured with greebles, which makes it visually distinctive and engaging up close. It comes with a commemorative gold variant Batman minifigure, which will unlock as an optional skin if you redeem the set's code.

LEGO DC Batman: Batman v Superman Batmobile

Armor plated and highly detailed, the Ben Affleck-era LEGO Batmobile has a grey color scheme and lots of attachments onto the car's frame. Here is a photo of this Batmobile, which we fully built:

And here are two photos of the same vehicle unlocked in-game. You can purchase the standard vehicle with in-game "stud" currency (45,000 studs), so this amounts to an early, free unlock. But the gold variant is exclusive to purchasing the physical LEGO set.

LEGO DC Batman: The Batman Batmobile

This is the Robert Pattinson-era LEGO Batmobile, and it is the most conventional and grounded of the three vehicles; it looks like a modified car, rather than something fanciful ripped from the comics pages. It is also the biggest, at 330 pieces.

Out of the three sets, I found this one to be the most fun and engaging to build. Here is a photo of our real-life build.

And here are the in-game depictions of the same vehicle. The standard vehicle is unlocked post-tutorial, and costs no studs. The gold variant, however, is exclusive to purchasing the real set.

LEGO DC Batman: Batman & Robin Batmobile

And lastly, we have the George Clooney-era LEGO Batmobile, which retains director's Joel Schumacher's flair for theatrical, over-the-top presentation. It has massive fins, blood-red trim, and the sleekest exterior of the three vehicular builds.

Here is our real-life build of the physical set.

And here are the digital equivalents, unlocked in-game. The standard digital version is purchaseable with in-game currency (50,000 studs), and so purchasing the physical LEGO set makes it a free unlockable. The gold version, however, is exclusive to buying the real set. Personally, I think the ostentatiousness of the gold works really well on the digital model.

LEGO Batman: Legacy of the Dark Knight is available now on PlayStation 5, Xbox Series X|S, and PC. It will launch on Nintendo Switch 2 later this year. Check out our preorder guide for more information.

For more recommended LEGO sets, read our roundup of the best LEGO Marvel sets and the best LEGO sets for adults.

Kevin Wong is a contributing freelancer for IGN, specializing in LEGO. He's also been published in Complex, Engadget, Gamespot, Kotaku, and more. Follow him on Twitter at @kevinjameswong.

Why Ubisoft Returned to Black Flag: ‘There’s Great Value With the Classic Assassin’s Creed Experience’

From Feudal Japan to Ancient Greece to the Italian Renaissance, the Assassin's Creed series has explored many eras over its nearly 20-year run. However, the golden age of piracy from 2013's Assassin's Creed 4: Black Flag remains an enduring favorite of the series, making it a compelling pick for an overhauled remake that aims to deliver notable upgrades that heighten the pirate adventure.

For Assassin's Creed: Black Flag Resynced, the developers at Ubisoft Singapore were given the freedom to modernize one of the games from the series' "classic" pre-RPG era with upgrades and flourishes, creating a more seamless open world to explore.

"I think there's still great value with the classic AC experience, personally, for me, I'm both a fan of the RPG side, but also the action-adventure side of the series," Paul Fu, Black Flag Resynched's creative director, told IGN at a recent preview event. "There are merits to both, but with Black Flag, there's such a strong focus on story and character that's more about the defined narrative. For us, we just wanted to make sure that we keep the spirit of the original game with this remake."

Aside from its alluring setting, which married the swashbuckling fantasy of being a pirate with the mystery of the Assassin's Creed series, one of the main appeals of Black Flag was that it was not just a fresh start for the series following the Desmond Miles saga, but also the series' first attempt to tackle a more expansive open world. It really tapped into the experience of players exploring the raging waters aboard their naval ship to embrace the life of an assassin and pirate. That in itself was a big draw for the remake's developers, many of whom wanted to take a stab at revisiting one of the series' most popular entries.

The upgrades Ubisoft have implimented in Black Flag Resynced intend removing many of the original's rough edges, which the developers explain was due to limitations as a cross-gen release, back when the PS4 and Xbox One were just arriving in stores. The improvements are especially evident in the world design, which aims for a more seamless experience with no loading screens or interruptions (an issue suffered by the "old" generation version of Black Flag in particular), and for drastically expanded underwater gameplay to offer more opportunities for exploration.

Resynced takes the "Black Flag was good, but it can be better" approach. In addition to improved visuals and weather systems for the game, it introduces a revamped combat system that emphasizes a faster flow and parrying. Furthermore, it improves stealth by introducing crouching, removing instant mission fails, and upgrading the parkour with better physics and new traversal options.

It's a specialized, enabled map that requires a lot of tech that doesn't really exist anymore.

But at the center of Black Flag is Edward Kenway, a roguish pirate who eventually slips into a greater calling as an assassin. For lead actor Matt Ryan, this was his first video game role, and it remains one of his favorite acting jobs. For Resynced, he not only got to see his old world revamped with better visuals, but also returned to his role in new side-quests and narrative events alongside new crew members.

"What I love about [Edward Kenway] is that he starts off as a selfish rogue looking for gold, glory and fame, but there's something in there that he wants to do it for, for Caroline, for his family, to prove his worth," said Ryan. "There is a good intention under there with him, but he's ruthless enough to do anything it takes to get it. That's what I really loved about the original game, it took a long time for him to find his moral compass. As the player – and for me too since I'm the actor, which was amazing [laughs]-- you kind of get to live out that part of your fantasy of being a pirate. That's what I love about the game, it's all about that character's journey."

Even for during a time when open world games were expanding significantly, the original Black Flag was a massive game. It marked the next serious evolution of the series' core recipe, which had steadily been iterated on since Assassin's Creed 2. In many ways, Black Flag marked the early start of the series' RPG era, with its focus on a fully explorable open world filled with side events and opportunities for player growth. But, arriving at a time before different color weapon rarities, the open world was designed as a space for players to really build up Edward Kenway's status as a legendary pirate of the Caribbean.

Resynced revisits Kenway's character arc, but Kenways alone. The project remakes just the core game and none of the DLC, including Freedom Cry, which focuses on Adéwalé's story following the events of the main story. This decision was made for technical reasons, as the creative director put it, due to the challenge of remaking Black Flag.

"We definitely considered adding Black Flag's DLC content like Freedom Cry, but right from the beginning, we understood that Black Flag would be one of the hardest games to remake in the AC franchise," said Fu. "There are many reasons behind it – First of all, the world is huge, and it's a specialized, enabled map that requires a lot of tech that doesn't really exist anymore. We couldn't reuse any of the old tech."

"The surface and underwater gameplay had to be seamless, and we had to expand the underwater more, and we also needed new scripting tools to be created for ground, naval, and underwater altogether," he continued. "We needed to be able to script a more reactive shark, for example, which didn't really exist in the Anvil engine at the time. So we knew there was a lot crammed into this 20- to 40-hour game. So we were very careful in managing the scope, which is why we elected to focus on Edward Kenway's main story."

After a trilogy of increasingly dark Ezio games and the long-running, apocalypse-averting Desmond Miles saga, the original Black Flag was a fun and clever turn for the series, one that was a little more light-hearted and full of adventurous spirit. In many ways, Resynced is in a similar position, with many fans looking for an opportunity to revisit Assassin's Creed's classic action-adventure style after years of RPGs. With the upgrades really leaning into the pirate fantasy and making the world more seamless, Resynced becomes a compelling and strong option for seeing one of the series' strongest classics in a new light.

For lead actor Matt Ryan, revisiting Black Flag and reflecting on his time as Edward Kenway was particularly fond. With the Resynced remake giving him another opportunity to revisit Kenway, it's also giving fans of the original some new experiences with the pirate anti-hero once again.

"It's mad, isn't it? Coming back to it after all these years, it's been a good experience," said the lead actor. "I watched many of those cutscenes again, and I got kind of nostalgic, man. Like all these emotions popping back to where I was as a person at that time, you know, interacting with all the other fellow actors in Montreal in 2012, when we filmed it and did our performance, and it's just such a joy to come back to something like this after all this time."

Alessandro Fillari is a longtime games media professional. Talk video games with him on BlueSky at @afillari.bsky.social.

Warhammer 40,000: Space Marine 2 for PC Drops to $17.99 (or Less)

Legionnaires rejoice, Warhammer 40,000: Space Marine 2, one of the best games of 2024, has dropped to an incredible low price fresh off the heels of Warhammer Skulls 2026. From now until May 28, Humble is offering the PC (Steam) edition for just $17.99, a price savings of 75%. Yes, it's the same price as getting it directly from Steam but there's one additional perk: if you're a Humble Choice member, you'll save an extra 10% off, dropping the price to $16.19.

Warhammer 40,000: Space Marine 2 for $18 or Less

Warhammer 40,000: Space Marine 2 follows Demetrian Titus, a newly minted Primaris Space Marine super soldier, reinstated into service after a century of inprisonment following the events of the original Space Marine game. IGN's Chris Reed gave it a "Great" 8/10 in his Warhammer 40,000: Space Marine 2 review, calling it a "terrific third-person shooter with a compelling story, loads of weapons that are a blast to use, and a healthy variety of enemies to use them on."

The $15 Humble Choice membership gives you free games and an additional discount

The $15 Humble Choice membership saves you an extra 10% off Space Marine 2, but that's just an iota of the perks you receive. Most notably, May's Choice membership gets you free copies of Diablo IV (redeemed through Battlenet), Shin Mega Tensei V Vengeance, Crysis 3 Remastered, and five other games, which you keep indefinitely.

IGN Plus is also included for Humble Choice members. This is a separate premium subscription service that offers ad-free browsing on IGN, a 15% discount at our IGN Store, and unlimited use of IGN's MapGenie+ tools.

Going back to the relevant perk, the Choice subscription gives you a 10% discount on purchases at the Humble Store, and it goes up as long as you maintain your membership. It starts at 10% but climbs to 20% at month twelve.

How to Follow IGN Deals Recommendations

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Eric Song is the IGN commerce manager in charge of finding the best gaming and tech deals every day. When Eric isn't hunting for deals for other people at work, he's hunting for deals for himself during his free time.

Bungie Is Reportedly Planning 'Significant' Layoffs, Destiny 3 Not in the Works

A new report from Bloomberg claims that Bungie will suffer "significant" layoffs in the near future and that Destiny 3 is not actively in the works. This comes hours after Bungie confirmed that it would be winding down support for Destiny 2 after its next update, which is set to release in June.

Some feared this was a bad sign for Bungie's future, as Destiny 2 is its most popular active game. According to Bloomberg, Bungie leadership was evaluating ways to make Destiny 2 more accessible to new players, but ultimately decided to embrace Marathon and shifted developers and resources to the extraction shooter.

Bungie reportedly plans to continue pitching ideas in the Destiny universe, but there's no guarantee that they will be greenlit for full production due to a challenging market and econmic concerns. Currently, Bungie doesn't have another game lined up and there are no plans to enter development on Destiny 3 at this time. As of right now, Marathon will remain the focus for Bungie, with the studio hoping to increase player counts following a disappointing launch.

Bungie recently outlined its plans for the future of Marathon, confirming that it will be adding new PvE content that will appeal to players who don't care for PvP or extraction gameplay. There's also an effort underway to improve the onboarding experience to make the game less intimidating to newcomers. As of right now, it remains to be seen how effective this will all be, but it's clear that Bungie isn't throwing in the towel just yet.

Sony acquired Bungie in 2022, but it unfortunately has yet to pay off. The studio was acquired as part of PlayStation's efforts to have more live service offerings. Bungie consulted on other PlayStation projects, including The Last of Us Online, which was later canceled following feedback from Bungie. The Destiny developer told Naughty Dog what it would take to make and support a live service game, which led to Naughty Dog walking away from the project. Destiny 2 also failed to meet expectations for Sony, resulting in a $204 impariment loss in 2025. Similarly, Marathon's dismal sales led to a $765 million impariment loss for Sony.

Sony has also shown it's not afraid to dismantle or even shutter entire studios, as it closed Bluepoint earlier this year. The developer was best known for its work remastering/remaking classic games and was expected to continue doing so for PlayStation. Unfortunately, the studio was shut down without releasing a single game as a first-party PlayStation studio. Fans are hoping that Bungie doesn't suffer a similar fate, especially given the talent and legacy that the studio holds.

Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder.

Destiny 2 Fans React to Bungie Ending Support for the Game

UPDATE: Bloomberg has reported that Bungie is planning 'significant' layoffs and that Destiny 3 is not in the works. Bungie will pitch other Destiny projects while the remaining team sustain and support Marathon.

The original story follows:

Bungie announced earlier today that Destiny 2 support is coming to an end as its next update will be its last. Naturally, fans are pretty upset.

The news come after a tumultuous few years for Bungie. In 2022, Sony acquired Bungie for $3.6 billion and ever since then, things have been rocky. Last year, Sony noted that Bungie was failing to meet expectations when it came to Destiny 2's performance, resulting in a $204 million impairment loss. The losses have continued to pile up, as Sony recently noted a $765 impariment loss following the release of Marathon earlier this year. Now, Bungie is shifting away from Destiny 2 while promising big changes for Marathon.

Fans have responded to the Destiny 2 news with great sadness, fearing this may be the beginning of the end for Bungie. "It’s over for Bungie," speculated a user on X. "Destiny 2 died so Marathon could die a little bit later," said another user.

Others are more hopeful, taking it to possibly mean that Destiny 3 is on the way and Bungie is ending support for an older game in favor of supporting a new one. "This is the correct call. It should've ended years ago with Witch Queen leaving us on a cliffhanger until D3. Here's hoping that they finally put their focus on a Destiny 3, and we can get back to playing every day again," said an optimistic fan.

Another fan noted that they hoped Bungie isn't sacrificing Destiny for Marathon: "I hope Destiny 3 is in early development, this franchise deserves better than being abandoned for Marathon."

Some are not as convinced of the move signaling a rosier future for Destiny, though. "That’s not how I’m reading it. You wouldn’t announce the end of Destiny 2 without a clear commitment to future Destiny titles," said The Verge's Tom Warren.

Former Destiny 2 game director Joe Blackburn also reflected on the news, expressing how much he valued his time working on the series. "Destiny made a mark on me as a player first. Getting a chance to work in that world is an honor I'll never fully be able to repay," Blackburn wrote on X. "Both in and out of game, Destiny 2 forged the core memories that made me who I am today. Thanks to everyone who brought the tower to life everyday."

Ultimately, the future remains extremely unclear. Bungie has more projects incubating and one of them is likely Destiny 3, but just because something is in the very early stages doesn't mean it will release. Incubation projects are largely done so teams can prototype and figure out future games before greenlighting them for full production with big budgets and milestones. Respawn Entertainment canceled two incubation projects last year, so there's no telling what will come of these titles.

Either way, Bungie will continue to update Marathon. The team recently confirmed it was adding more PvE content, likely as a way to lure in players who aren't into the PVP extraction gameplay. Marathon may evolve into something a bit more broad to cater to a wider player base. The game's player counts are significantly lower than Destiny 2, so it'll be interesting to see if Bungie can turn it all around.

Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder.

Primary Portal Games

World of Warcraft

Sturmgrenadier is more organised, more active, and more structured than most guilds you would come across in WoW. We believe this gives us a distinct advantage in being the best guild we can be for our members, because everyone knows where they stand, and are treated equally. Players with negative attitudes will not be tolerated. That means that there is no epeen measuring, no belittling of other players, and no trolling.

 

EVE

EVE Online is Sturmgrenadier’s longest-played game, with over 16 years of continuous influence throughout New Eden. Traditional hallmarks of our gaming syndicate; organization and leadership, have propelled our in-game history to include participation in many of the defining moments of EvE gameplay.

New World

New World is an upcoming massively multiplayer online role-playing video game by Amazon Game Studios set to release in May 2020. Set in the mid-1600s, players colonize a fictional land modeled after British America in the Atlantic Ocean. Players scavenge resources, craft items, and fight other players.

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