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Uncharted 4 Video Finally Reveals Details About Amy Hennig's Scrapped Version

A new video has revealed a ton of exciting new information on the original, scrapped version of Uncharted 4 by Amy Hennig. For those that don't know the history, Amy Hennig was the writer and creative director of the first 3 Uncharted games. She was working on a fourth game for the PS4, but abruptly left the project in early 2014 and was replaced by Bruce Straley and Neil Druckmann.

Rumors regarding her departure have circulated for years, but former Naughty Dog employee Gabriel Betancourt recently suggested to YouTuber Kiwi Talkz that Hennig's version of the game wasn't meeting internal standards. Sony reportedly threatened to pull funding from the game if things weren't turned around, and that's when Druckmann and Straley took over. In 2021, Nathan Drake actor Nolan North stated that eight months of work on Uncharted 4 were thrown out after the change.

For years, fans have wondered what Uncharted 4 would've looked like had Hennig stayed on board. A new video from YouTuber Thekempy reveals a lot of information on the project, including changes to the story, cut content, and more. The general premise of the story is similar to the final product, with Nathan and his friends searching for Henry Avery's lost treasure while dealing with the return of his long-lost brother. Rafe remained the antagonist, though he would've been played by Alan Tudyk.

However, things get very different in terms of how that story would have actually unfolded. For instance, Charlie Cutter would've returned, Sam would've been more of an antagonist than in the original game, and players would've played as Sully as well as the legendary pirate, Henry Avery. Perhaps the biggest change, however, was that Hennig and her team were exploring a radical overhaul to Uncharted's gameplay.

Uncharted 1 - 3 were criticized by some for allowing Nathan Drake to gleefully murder a bunch of people without any regard for their lives. The level of violence felt disconnected from the story and characters, so Hennig came up with an idea. The team was looking to have a more melee-focused approach to combat, de-emphasizing the gunplay. This is notable because Uncharted 4's gunplay is arguably the best in the series, thanks to the ability to fluidly run and gun, as well as shoot weapons while swinging from the grappling hook.

On release Uncharted 4 sold sold over 2.7 million copies in its first week and went on to win critical acclaim and awards. It's still interesting to hear what the game may have looked like and compare and contrast. There's no way to really know which version would've been better, because ideas can be great on paper, but not be executed well. Either way, you should absolutely check out Thekempy's video as it is a fascinating deep dive into one of gaming's greatest "what if?" stories.

Uncharted 4 turned 10 earlier this week, leading to a lot of retrospective's about Nathan Drake's finale. However, the story may not actually be over. A lot of fans have been speculating that Uncharted 5 is in the works, potentially with Nathan Drake's daughter at the helm. What we do know is that Naughty Dog is actively working on Intergalactic: The Heretic Prophet, but it is also developing other mystery projects as well.

Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder.

007 First Light Will Run at 60fps on PS5 Pro

After months of concerns regarding 007 First Light's performance, IO Interactive has confirmed the upcoming Bond game will run at 60fps. When 007 First Light's gameplay was revealed in September 2025, fans grew concerned about the game's performance. The frame rate appeared to be pretty choppy, particularly during big, busy action sequences.

IO Interactive seems to have used its extra time on First Light's development to smooth out performance issues, and has confirmed that the game will run at 60fps on the PS5 Pro and will hit 60fps in performance mode on base PS5. 007 First Light will also have a quality mode, which will allow the game to have higher fidelity, but run at 30fps.

"007 FPS" they said back in September...👀 Pleased to showcase 007 FIRST LIGHT is running at 60 FPS on PS5 Pro.

Let us know on what platform will you play on May 27th? 👇

Pre-order now and get a free Deluxe Edition upgrade.https://t.co/TYuWmcA0nA#007FirstLight
 pic.twitter.com/siYYT2S8R4

— 007 First Light (@007GameIOI) May 11, 2026

IOI hasn't addressed performance on Xbox Series X, but it will presumably offer similar performance and quality modes as the base PS5 version. The Xbox Series S version is a bit more questionable. Due to its weaker hardware, the Xbox Series S doesn't typically have the same variety of graphics options, so it's hard to say just how the new Bond game will run.

Regardless of performance, 007 First Light has a lot of hype behind it. We gave the game a glowing preview earlier this month, and despite the expected success of the game, IO Interactive has claimed it won't abandon its roots in the Hitman franchise in favor of 007.

007 First Light releases on May 27, 2026, for Xbox Series X|S, PS5, and PC.

Cade Onder is a freelancer for IGN's news team. He covers all things entertainment, including gaming, film, and more. You can find him on Twitter @Cade_Onder.

Wordle Game Show Hosted by Savannah Guthrie Gets the Green Light at NBC

NBC has greenlit a Wordle game show hosted by Today anchor Savannah Guthrie.

The network announced plans to tap into The New York Times' word-guessing game phenomenon, with plans to premiere the show in 2027, today. It will be produced by Universal Television Alternative Studio with late-night TV host Jimmy Fallon via his Electric Hot Dog company.

"I feel very honored to be working with Savannah Guthrie on this show," Fallon said in a statement. "Savannah has that rare combination of intelligence, charm, and warmth that makes everyone feel instantly welcome. And she obviously knows how to host a show. I am SUPER PROUD and HAPPY and I think we developed a SOLID GAMER for PRIME-time."

NBC called Guthrie an avid Wordle fan in its announcement, saying that she'll help translate the game to TV screens next year. The format change will supersize the classic game's formula by asking players to solve five-letter word puzzles in a battle of "smarts, speed, and fun." The network added that players will team up in the Wordle arena to compete for "an incredible cash prize."

The Wordle game show was previously reported to be in development by Fallon late last year. Today's news gives it the green light to move forward at NBC while securing Guthrie as its host. The Today anchor has been with the show for nearly 15 years. In February of this year, she stepped away from the show amid the disappearance of her 84-year-old mother, who remains missing. Guthrie returned to Today April 6.

During a Today broadcast this morning, Fallon announced that he has been working with The New York Times to bring the Wordle game show to life for the last two and a half years. Guthrie added that she has been involved with the project "for a really long time," too.

"We just found out in February that we got picked up, and we were supposed to shoot in March," she said. "I just want to say a quick thank you to NBC, and to Jimmy and his production company, and The New York Times, and the studio, Universal. When everything happened with me and my family, they just stopped everything and said, 'We'll wait for you.'

"And Hollywood is a really tough business, as you know, and I just didn't expect that, and I just want to say, thank you. It means so much to me."

Production on the World show is expected to begin later this year. Those interested in applying for its cast can head to wordle.castingcrane.com.

Wordle is so popular that even Pope Leo XIV finds time to play. For more, you can check out an archive of all previously used words in Wordle.

Photo by NDZ/Star Max/GC Images.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Nintendo Sent a Cease and Desist to WWE Champion Cody Rhodes

Undisputed WWE Champion Cody Rhodes has revealed a love of Zelda so deep that it got him into trouble with Nintendo’s lawyers.

Speaking on his podcast “What Do You Wanna Talk About?”, Rhodes explained to fellow wrestler Kit Wilson that he used to sometimes put the famous The Legend of Zelda logo, the Triforce, on his boots when he stepped into the ring, before being told to stop.

The three-time champion claimed that he “got a cease and desist from Nintendo.” Rhodes then confirmed that, “it was very kind. They weren’t coming after anybody. I’m not the first guy to have the Triforce.”

Nowadays, Cody has a much more permanent reminder of what Zelda means to him: a tattoo of the Triforce on his finger. “I live that s**t, dog,” he explained to Wilson. “I thought the principles of the Triforce, which are power, courage, and wisdom... For those who don’t know, Zelda’s the wise one, obviously Link is the one who’s got the courage, and power is Ganon. They make up the three parts of the Triforce. That’s the whole deal."

“And I just like the idea of thinking and leaning towards your own wisdom, or what you’ve learned and applying it, of being ambitious and wanting to be powerful, if you can, in a world that’s competitive, of sports and sports entertainment, and then having the courage to do it,” he continued. “Here you are, you’re taking a dive, you bust your elbow. You’re gonna decide to take the dive the next night, and you bust your elbow even further. I thought it was just applicable.”

That’s not the end of the Zelda chat on that episode of the podcast, either, as Rhodes went on to draw lines between how the WWE fanbase and the Zelda community react to their respective loves.

“People don’t realise it’s wrestling,” stated Rhodes. “Twilight Princess is a story about wrestling. Fans like what they like, and when they get vocal enough, the whole world can change, and I know this first-hand — my whole world changed because of fans being vocal enough.”

“Wind Waker’s a great game”, he (correctly) asserted. “They just weren’t ready for how it looked. They weren’t ready, and they had grown up enough with the series that they wanted — Wind Waker’s a great game — they wanted: ‘Where’s our edgy Zelda? Where’s Link? Where’s, like, he’s growing? Where is it?’ So here comes Twilight Princess.”

Cody Rhodes’ adventures into the world of video games are set to continue well into 2026, as he stars as Guile in the upcoming Street Fighter movie. For more on that, check out how he was kept apart from fellow WWE champion Roman Reigns on the set of the movie, or all of the characters and Easter Eggs we spotted in the latest trailer.

Photo by Jason Howard/Bauer-Griffin/GC Images.

Simon Cardy is a Senior Editor at IGN who can mainly be found skulking around open world games, indulging in Korean cinema, or despairing at the state of Tottenham Hotspur and the New York Jets. Follow him on Bluesky at @cardy.bsky.social.

Nintendo Confirms It Has Under-Wraps Switch 2 Games Due Later This Year, as Share Price Drops Following Console Price Hike

Nintendo has confirmed it has multiple unannounced Switch 2 games set for launch later this year, as the company responds to questions about its decision to raise console prices.

Last week, Nintendo confirmed it was hiking the Switch 2's price globally, with changes set to take place this month in Japan, or on September 1 in North America and Europe. In the U.S., Switch 2 is going up by $50, from $449.99 to $499.99. In Canada, Switch 2 rises from $629.99 to $679.99. In Europe, Switch 2 goes up from €469.99 to €499.99.

The company had been under pressure from shareholders to up the cost of its console (which it has reportedly been selling at a loss, in a change from the Switch 1 era), even if it now expects to sell fewer Switch 2 consoles over the next 12 months than the machine's first year on sale. This is a situation Nintendo has explained by suggesting that Switch 2 sales are simply stabilizing following the console's explosive arrival.

Nintendo has also acknowledged the price hike will impact the console's affordability — potentially pricing some customers out of a sale. It's a delicate balance, and one that Nintendo president Shuntaro Furukawa has now sought to explain in more detail during a recent investor meeting.

"We haven't discussed the specific impact this price change will have on Nintendo Switch 2 sales, but we understand that it will raise the barrier to purchase to some extent," Furukawa explained (via machine translation). "However, the most important thing in the gaming console business is to provide engaging gameplay that offers value beyond the price. We and our software partners will continue to release various titles, and we aim to expand the market by conveying these titles along with the new experiences unique to the Nintendo Switch 2."

Today, Nintendo shares are down 8% since the company's price rise announcement. The stock price has been falling steadily over the past year since its peak around the much-hyped Switch 2 launch. Now, it sits at its lowest since August 2024, and down 34% since the year began.

"The adoption rate of the Nintendo Switch 2 is higher than that of the Nintendo Switch," Furukawa said in response to another investor question. "At this point, we have no particular concerns about its momentum. The fact that Pokémon Pokopia contributed to hardware sales reaffirmed that having software that customers want to play is an important factor in encouraging the transition to the Nintendo Switch 2.

"We have many new titles planned for the Nintendo Switch 2, and we will carefully convey the appeal of each title so that customers can transition to the Nintendo Switch 2 at their own timing," he continued, before adding:

"Regarding the future, we are preparing a variety of new titles for Nintendo Switch 2, regardless of whether they are so-called major titles or not. In addition, we have new titles prepared for the second half of this fiscal year, in addition to those already announced, and we will provide details at the appropriate time."

This comment will no doubt spark further speculation around the previously-leaked The Legend of Zelda: Ocarina of Time Switch 2 port that Nintendo is now widely-expected to have waiting in the wings this Christmas.

The company already has a robust lineup of Switch 2 games due to launch over the coming months, including Yoshi and the Mysterious Book on May 21, Star Fox on June 25, Rhythm Heaven Groove on July 2 (also available on Switch 1) and Splatoon Raiders on July 23. Fire Emblem: Fortune's Weave has also been confirmed to launch this year some point, and fans are also expecting FromSoftware exclusive The Duskbloods.

Finally, Furukawa was also asked to explain why the Switch 2 price hike was necessary, rather than continuing to subsidize the console to the extent it has. His response was, essentially, that operating costs have risen permanently, rather than the current economic climate being a blip.

"If the cost increase were temporary and expected to subside relatively quickly, we could have pursued corporate efforts such as improving production efficiency and aimed to expand the installed base while maintaining the hardware price," Furukawa suggested. "However, given the recent surge in component prices, particularly memory, and the trends in exchange rates and oil prices, we believe that these market environment changes are expected to continue for the medium to long term.

"Therefore, we believe that maintaining the previous price would significantly worsen the profitability of the hardware, potentially impacting our medium to long-term business operations. In order to sustainably grow our gaming console business, it is necessary to maintain a healthy revenue structure when considering the business as a whole. Therefore, although it was a difficult decision, we have decided to pass on a portion of the costs to the sales price."

Last week, a group of Nintendo fans confirmed they had filed a class-action lawsuit demanding that any forthcoming tariff refunds received by the company are returned to customers, who have paid higher prices on Switch 2 accessories and Switch 1 consoles over the course of the past year, long before the console itself is raised in price.

Tom Phillips is IGN's News Editor. You can reach Tom at tom_phillips@ign.com or find him on Bluesky @tomphillipseg.bsky.social

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World of Warcraft

Sturmgrenadier is more organised, more active, and more structured than most guilds you would come across in WoW. We believe this gives us a distinct advantage in being the best guild we can be for our members, because everyone knows where they stand, and are treated equally. Players with negative attitudes will not be tolerated. That means that there is no epeen measuring, no belittling of other players, and no trolling.

 

EVE

EVE Online is Sturmgrenadier’s longest-played game, with over 16 years of continuous influence throughout New Eden. Traditional hallmarks of our gaming syndicate; organization and leadership, have propelled our in-game history to include participation in many of the defining moments of EvE gameplay.

New World

New World is an upcoming massively multiplayer online role-playing video game by Amazon Game Studios set to release in May 2020. Set in the mid-1600s, players colonize a fictional land modeled after British America in the Atlantic Ocean. Players scavenge resources, craft items, and fight other players.

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