Mature, Active, Engaged and Organized gaming with friends.
The last guild you will ever need.


Freddy Fazbear's Pizza is coming to life thanks to a new collaboration between Five Nights at Freddy's and entertainment and retail center American Dream.
The all-encompassing New Jersey mall announced it would be collaborating with Five Nights at Freddy's and its creator, Scott Cawthon, with a social media post today. It came with a brief teaser that set the mood with the promise of a grand opening in 2027.
"The world of Five Nights at Freddy’s is arriving at American Dream," a short teaser description on the American Dream website said. "Step into an immersive experience inspired by the iconic horror franchise and be among the first to discover what awaits behind the doors."
Fantasy and Fun Come to Life in 2027 - Only at American Dream @FNAF_ScottGames pic.twitter.com/HcH3o0IpfR
— American Dream (@americandream) August 8, 2026Five Nights at Freddy's fans have dreamed of visiting a real-life, Chuck E. Cheese-style Freddy Fazbear's Pizza location since the franchise began in 2014. American Dream may finally have the answer for the request, though what exactly will be included in its collaboration remains to be seen.
However, the company did pull back the curtain with a follow-up post on Facebook. It explained the attraction will be a "permanent immersive restaurant experience." The New Jersey location will be set up to be a "a functional reimagining of Freddy Fazbear’s Pizza, designed to immerse guests in the world of the iconic franchise."
That means food to eat, arcade games to play, and even animatronic stage shows featuring Freddy and the Fazbear Band. Foxy's Pirate Cove and "immersive multiplayer survival-horror experiences" will also be available.
If you turn off the red and green channels, you can see what looks like a map (?) image overlaid on the blue channel.@GiBi_Devon also noticed the words "coming soon" in the middle to the left.
Dunno if someone else can photoshop trickery their way to making it clearer. pic.twitter.com/XUfvKTcxDA
It may not be a total surprise considering American Dream offers a variety of activities that include dining experiences, shops, and a Nickelodeon theme park, but yes, it looks like you will, in fact, be able to eat a real slice of Freddy Fazbear's pizza there. Another ScottGames teaser from earlier today, which seems to be linked to the American Dream announcement, featured an unnecessarily mysterious pizza. Some of the more creative fans said they were able to make out the words "coming soon" hidden within the image, too. IGN was able to spot the hidden message for the most part, as well, by tweaking the image's colors and brightness.
Five Nights at Freddy's has really only gotten bigger since it first sliced its way into the horror scene in the 2010s. Most recently, fans have been treated to the movies, of which there are currently two. Universal Pictures attempted to animate its iconic animatronics with Halloween Horror Nights festivities in 2025, and even more recently, Spirit Halloween unveiled a life-sized Freddy Fazbear prop of its own.
Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).


After layoffs ripped through Doom developer id Software in July, lead services programmer Chris Hays has taken aim at Xbox: "They fundamentally don't understand art."
Hays, who is currently employed at the studio behind first-person shooter classics like Doom Eternal and has been with the team since 2010, unloaded on the recent decision to cut 136 staff during a recent conversation with Andre Peschke on Auf ein Bier. He didn't mince words, to put it lightly.
"It's hard to make a game that is AAA, that's like we've done before, with half the people. And by hard, I mean impossible," Hays said. "It's hard to make a game when there are entire departments that are gutted that you need, entire disciplines that are gone.
"So, if they've got some kind of new plan for how this is going to work, that hasn't been told; we don't know what that is. The reassurances that we're still the same id and we're still going to do things, well, first of all, we're not the same id. We're half the same id. id was the people. What made us special was the people and the relationships we have."
The "reassurances" Hays mentioned at least partially refer to some of the messages that have emerged in the fallout of last month's layoffs. id issued a statement to IGN July 10 that thanked fans for their support, acknowledging that, while the studio had been "impacted," the restructuring left it at "about the same size we were when making Doom 2016." It added, "We still have the crew we need to build the games and tech we're known for."
id reclaimed its title as a leading FPS studio with its 2016 Doom game and went on to keep its crown with 2020's Doom Eternal and 2025's Doom: The Dark Ages. Hays said id's overseers at Microsoft and Xbox are trying to minimize the "unrest."
"Studio management is given talking points on things that are allowed to be said and what is not allowed to be said," he added. "It feels like it is, instead, more reassurances. They don't want more people to jump ship and say, 'Oh, there's no more future in id, so we're all going to leave,' and then there's no one left. They don't want unrest. At the end of the day, most of it was just trying to tell us that, 'Oh, no, everything is fine. Things will be OK.'"
Hays said the reality is that id now houses "less" than the number of staff that worked on Doom 2016. He noted that fans will certainly have their preferences in the series but added, "There is a lot more that went into each of the [Doom] games that went along. We made bigger and better games, but that's with twice as many people as we had. So, we have fewer than we had before. So, are we going to make something equivalent to a single-player Xbox 360 game? Because that's the size of the studio we have."
id has a special place not only in gaming history but in the hearts of those who have continued to show up for the studio's work in the decades since its inception. Doom has also stood the test of time – so why was id hit so hard?
That's the question Peschke asked, but Hays said he has "no idea" why the layoffs were spread out like they were. One topic the question did lead to, however, was Game Pass.
"On the ground level, we don't get to know what that is," he said. "We can have guesses just like everyone else. I know that we have serious issues with how Game Pass is done. Whenever we see the [Microsoft] financial reports that say there were, you know, poor sales under Bethesda. What's a sale if you have Game Pass? Are you saying that poor sales means poor number of games sold? Because, of course.
"You're not doing a game-sold business model. They fundamentally don't understand art. They don't. They don't understand art. They don't understand games. They don't understand that business model."
While the layoffs at id seem to have shaken the Doom studio's foundation, the employees lost represent a fraction of the total layoffs that swept through Xbox teams in July. It's part of a "reset" that new CEO Asha Sharma called the "most significant restructure in Xbox history" at the time. It immediately impacted 1,600 staff the day of its announcement, with another 1,600 spread throughout the current financial year.
Hays said he would "love to try to hit the goals that are set for" id, but those goals aren't evenly communicated. Instead, they are told to "just make the best game we can."
"Under ZeniMax, before the acquisition, that was also how it worked for attributing success," he added. "If we did well on a score for critical acclaim, and we had decently solid sales but they weren't meeting expectations, then that is a problem for marketing and sales. If you scored low, you didn't make a good game.
"They tried better to find that. That is obviously not how Microsoft is operating. It doesn't make any sense."
Asked to elaborate on why Xbox and Microsoft don't understand art, Hays said, "If you cut half of a studio and don't actually take in account how it's made, you don't understand that the cohesion between our teams was what was important. What made us successful."
id launched Doom: The Dark Ages last year and went on to release its Revelations DLC last month. IGN called it "Amazing" in our 9/10 review. For more, you can read about why one of our writers believes Xbox is dismantling its future to rebuild a past it can never recapture.
Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).


A new weekend has arrived, and today, you can save on select LEGO sets, AirPods Pro 3, Saros, Mega Man Star Force Legacy Collection, and more. Check out our top picks for Saturday, August 9, below.
AirPods Pro 3 for $189AirPods Pro 3 are a fantastic upgrade over the 2nd generation, bringing a built-in heart rate sensor, redesigned eartips for better noise cancellation, and improved sound quality. Right now, you can score a pair for only $189 at Amazon. I've had a pair since launch and have been incredibly happy with them, especially coming from the original AirPods Pro.
Back to the Future LEGO Set for $159.99Back to the Future is one of the best sci-fi films ever, and the iconic DeLorean time machine is a huge part of the film's legacy today. If you're a fan of the BTTF trilogy, look no further than this LEGO Icons Time Machine set, featuring the DeLorean with parts for each movie, minifigures for Doc Brown and Marty McFly, and accessories like the hoverboard. You can save $40 this weekend on this set, which saves you 20% off MSRP.
Fate Return to Avalon: Takashi Takeuchi Art Works for $40.42Takashi Takeuchi has one of the most recongnizable art styles for good reason. The legendary artist pioneered Type-Moon's art for franchises like Fate and Tsukihime. Right now, you can pick up this fantastic hardcover collection of Takeuchi's Fate artwork for $40.42 at Amazon. Almost 300 pages are included, featuring art from games, promotional material, limited events, and much more. It's perfect for any Fate fan.
Mortal Kombat 4K Limited Edition for $32.49This 4K Blu-ray just released last month, but you can already save big and pick up a copy for $32.49. This is even lower than the $39.99 sale last week. The Mortal Kombat Kollection comes with both Mortal Kombat and Mortal Kombat: Annihilation. Both films have received brand new 4K restorations by Arrow Films, with Dolby Vision support, lossless audio support, and optional English subtitles.
Monopoly: The Super Mario Galaxy Movie Edition for $19.99Monopoly is one of the most popular board games ever, and today, you can pick up this version of the game themed after The Super Mario Galaxy Movie for $19.99 at Target. You'll be able to choose between six different Mario-themed tokens, including Mario's hat, a Yoshi egg, Peach's umbrella, and more.
Weapons 4K Blu-ray for $14.99Weapons was one of the most beloved horror films of 2025, featuring a unique and gripping story with plenty of horror. If you're excited for the upcoming Resident Evil film and haven't yet checked out the latest from Zach Cregger, this is a great time to do so.
Mega Man Star Force Legacy Collection for $29.99Amazon has PS5 copies of Mega Man Star Force Legacy Collection on sale for $29.99 today, which saves you $10 off this collection of seven games. In our 8/10 review, we wrote, "The Mega Man Star Force Legacy Collection is the best way to play as the most underrated version of the Blue Bomber."
LEGO Marvel Iron Spider-Man Bust for $47.99This weekend, you can save 20% off the LEGO Marvel Iron Spider-Man Bust set at Walmart. This set features both a buildable bust for the Iron Spider and a minifig, so you can use the web-slinging hero in any set you'd like.
Saros for $49.99Saros is on sale for $49.99 today at Amazon, which matches the lowest price we've seen so far. As one of the biggest PS5 exclusives in 2026, now is a great time to check out Housemarque's latest if you haven't. In our review, we wrote, "With Saros, Housemarque once again proved that its bullet-hell sensibilities mesh incredibly well with fluid and super-challenging action. This is primarily a test of skill that's as much a rhythmic dance as it is a fireworks show with a punch-packing sci-fi arsenal."
Noah Hunter is a freelance writer and reviewer with a passion for games and technology. He co-founded Final Weapon, an outlet focused on nonsense-free Japanese gaming (in 2019) and has contributed to various publishers writing about the medium.


After what seemed like the end of console exclusives, Xbox and PlayStation are officially getting back into the game. (Let's be real, Nintendo never left it.)
While the past generation of PS5-exclusive games eventually made their way to PC, Sony announced in May 2026 that future single-player games will actually be exclusive to the console. That was a recent announcement, so things are being ironed out, and some games that have been development will still see a simultaneous launch on both systems.
Without further ado, here’s what games you have to look forward to under the PlayStation banner in 2026 and beyond.
Upcoming PS5 Games Marvel’s Wolverine - September 15, 2026 (PS5 Exclusive)Phantom Blade Zero - October 29, 2026 (Timed PS5 and PC Exclusive)God of War Laufey - February 16, 2027 (PS5 Exclusive)Until Dawn 2 - TBA 2027 (PS5 Exclusive)Intergalactic: The Heretic Prophet - TBA (PS5 Exclusive)Fairgame$ - TBA (PS5 and PC Exclusive)Bonus: GTA 6 - November 19, 2026 (Timed Console Exclusive) Marvel’s Wolverine - September 15, 2026 (PS5 Exclusive)Insomniac Games
The next PS5-exclusive game comes from none other than Insomniac, the studio behind the massive Spider-Man and Miles Morales games. While they’re moving away from your friendly neighborhood web-swinger, the studio is keeping things in the Marvel family with a new take on the clawed Canadian mutant. The linear action game will loop in other familiar faces from the world of X-Men, and Insomniac has promised plenty of gore and… other things... that warranted an M-rating.
Now Up for Preorder - See What’s Included in Each Edition
Phantom Blade Zero - October 29, 2026 (Timed PS5 and PC Exclusive)S-Game
This Wuxia-inspired action game comes from Chinese studio S-Game, and is technically the fifth entry in the Phantom Blade series. The original games were developed in RPGMaker and translated as ‘Rainblood,’ and while the new entry looks graphically stunning, studio founder Soulframe Liang stated in a PS blogpost that he sees Zero as a “spiritual rebirth” of those originals.
After a short delay from earlier this year, Phantom Blade Zero is set to launch on October 29, 2026 on both PS5 and PC. It’s not a full exclusive, however, and will be released on Xbox and Switch 2 a full year later, in Fall 2027.
From Our Hands On Preview of Phantom Blade 0:
“Phantom Blade 0 is hard, and I loved that about it. It never felt cheap; it just demanded more from me. In just over an hour of play, I was easily ten times the player I was when I started.”
God of War Laufey - February 16, 2027 (PS5 Exclusive)Santa Monica Studio
The next mainline God of War game was revealed at a State of Play in February 2026. God of War Laufey will feature none other than Kratos’s wife and Atreus’s mother, Faye, in a story that overlaps with the timeline of the 2019 reboot and Ragnarok.
After passing away in Midgard, Faye wakes up in the Everywhen, a plane in the afterlife with gods from across mythologies vying for power. Her journey isn’t over, and she still wants to support her family. She won’t be alone, either, getting help from a gelatinous cube and a ribbon. Yep, chew on that.
God of War Laufey is officially set to be released exclusively on PS5 on February 16, 2027. You can check out our full interview with the team at Santa Monica Studio for more.
Until Dawn 2 - 2027 (PS5 Exclusive)Firesprite
An Until Dawn sequel was revealed at the same State of Play as God of War Laufey. While we don’t have too many details, our first trailer showed off a new cast of characters, including Neil Newbon of Astarion fame. The story will follow a group of fake ghost hunters looking for clicks on a ‘haunted’ island, who ultimately find themselves wrapped up in a very real and deadly crisis. Expect the return of big consequence decision making, tons of possible endings, and some gnarly cutscenes.
Intergalactic: The Heretic Prophet - TBA (PS5 Exclusive)Naughty Dog
To be honest, there’s a chance Naughty Dog skips the PS5 generation entirely. The studio's last new game was technically The Last of Us: Part 2, just before the current-gen console's launch. Thankfully, we now know what the company has been working on in the interim, and it’s in fact an entirely new IP.
Intergalactic: The Heretic Prophet places you as Jordan A. Mun, a rogue bounty hunter stuck on the remote planet of Sempiria in an alternate, 80’s-inspired version of the future. Details have been sparse since the game’s announcement, but Neil Druckmann has commented on the game’s title and focus on faith.
There’s been no word on a release date, though Naughty Dog employees have reportedly been under quite the crunch to get through the end of development.
Fairgame$ - TBA (PS5 and PC)Haven Studios
The only multiplayer game on this list is also one I wouldn’t quite get your hopes up about. Fairgame$ was announced all the way back in 2023, though reports of the new IP date back to 2021. The heist shooter was supposed to be the debut game from Haven Studios, but the team had also been tapped to support the ill-fated Concord. The studio's founding member, Jade Raymond, and its creative director, both left the studio in 2025, a generally massive year for studio shuffles under PlayStation.
Last we heard, Fairgame$ was delayed to 2026, which is… right now. After the success of Helldivers 2, it seems pretty certain that if this one does launch, it'll also be playable on PC. We’ll let you know if we hear anything more.
Bonus: GTA 6 - November 19, 2026 (Timed Console Exclusive)Rockstar Games
We're straying away from first-party PlayStation titles, but its worth calling out what's expected to be the biggest game launch of all time. While GTA 6 isn't under PlayStation and won’t be exclusive to the PS5, it will in fact be exclusive to consoles. That means you’ll only be able to play it on the PS5 or Xbox Series X/S for a yet to be announced window of time after its release.
Now Up for Preorder - See What’s Included in Each Edition
Blythe (she/her) is an Audience Development Coordinator at IGN who spends way too much time in character customization screens and tracking down collectibles.


Marvel Tokon: Fighting Souls stumbled onto Steam with "Mixed" user reviews as players complained of PlayStation account requirements, anti-cheat roadblocks, and other technical issues.
With a unique art style, a roster of heroes and villains that includes everyone from Spider-Man to Doctor Doom, and the developers at Arc System Works behind it all, the new Marvel fighting game stood out as one of the most highly-anticipated games of the year. Now, after finally reaching its August 6, 2026, release date, Steam users are reporting more negative experiences than positive ones.
At the time of this piece's publication, just 44% of the 2,561 Marvel Tokon reviews on Valve's digital PC storefront are showing as positive across all languages. Of those user reviews, three topics seem to appear more than any others: PlayStation's PSN requirements, Linux, and anti-cheat.
"There is no good technical excuse for shutting out Linux here," one highly rated Steam review said, referencing a lack of Linux support. "Easy Anti-Cheat already supports Proton when developers enable it, and games like Marvel Rivals prove that an online Marvel title can make that effort. Instead, Tokon treats Linux players as disposable before they even reach the character select screen."
"45fps for a fighting game is embarrassing," another user complaining of low framerates for Marvel Tokon said. "If I can run Tekken and Street Fighter, I should be able to run this."
The issue related to PSN, meanwhile, is one players expected to run into weeks before Marvel Tokon's launch date. Steam users noted the fighting game would be blocked in more than 100 countries back in early July, with many putting the blame on Sony's requirement for PC players to create and link a PlayStation account in order to play.
Mandatory PSN linking infamously caused similar controversy in the Helldivers 2 community back in 2024, though Sony eventually walked back the requirement after the uproar. Like Helldivers 2, Marvel Tokon was published by PlayStation. However, its PSN account linking requirement remains.
"Get this Sony PlayStation account bs OUTTA here bro, I'm sick of that garbage," one reviewer said. "Always online in 2026 is insane."
"Game doesn't work on Steam Deck and Linux because Sony is trying to pull some dumb shenanigans on this game," another said. "Get that crap out of here and this review changes to a positive one. Oh yeah, you still have to create and sign in using a PlayStation account, really annoying."
Marvel Tokon has spent the months leading up to its launch showing off stylish new takes on classic characters like Wolverine, Storm, Magneto, Carnage, Ghost Rider, Ms. Marvel, Iron Man, Deadpool, and more. Now, technical issues have put a damper on the launch weekend PC players have been looking forward to. That's why many of the more popular negative reviews aren't just begging Arc System Works for fixes – they're praising the game.
"Such a fun game," one of the most popular Steam reviews said. "Of course, Sony has to ruin everything. The PC port plays miserable. The settings don't even display correctly. Either the netcode or the poor performance makes the online play very bad, with rollback spikes."
"First and foremost, Arcsys made an INCREDIBLE game," another said. "I was excited about this game ever since it was announced and played the game the minute I could. The unfortunate fact of the matter is that even despite how good the game is, SONY insists on making it as bad of an experience as possible. Forcing the PSN login- effectively blocking the game from play in over 100 countries, making it impossible to play with my friends who live in said countries."
Tōkon Warriors,
Thank you for an amazing launch day! Seeing you all jump into the fight has been unreal.
We're aware that some PC players are experiencing performance issues.
The team is actively investigating these reports. Please keep your feedback coming in, it helps.…
There's no telling how Arc System Works plans to address some of the more prominent issues with Marvel Tokon will be fixed. For now, the studio has published a statement encouraging players to continue leaving feedback as PC players "experience performance issues."
"The team is actively investigating these reports," the studio said. "Please keep your feedback coming in, it helps."
Marvel Tokon: Fighting Souls launched for PC and PS5 yesterday, August 6. At the time of this story's publication, IGN has yet to publish our full review. In the meantime, you can read our review so far. For more on the Marvel fighting game, you can read how Arc System Works' version of Spider-Man made his way into Insomniac Games' open-world series. You can also check out IGN's full breakdown for the evolution of Marvel fighting games.
Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Sturmgrenadier is more organised, more active, and more structured than most guilds you would come across in WoW. We believe this gives us a distinct advantage in being the best guild we can be for our members, because everyone knows where they stand, and are treated equally. Players with negative attitudes will not be tolerated. That means that there is no epeen measuring, no belittling of other players, and no trolling.

EVE Online is Sturmgrenadier’s longest-played game, with over 16 years of continuous influence throughout New Eden. Traditional hallmarks of our gaming syndicate; organization and leadership, have propelled our in-game history to include participation in many of the defining moments of EvE gameplay.

New World is an upcoming massively multiplayer online role-playing video game by Amazon Game Studios set to release in May 2020. Set in the mid-1600s, players colonize a fictional land modeled after British America in the Atlantic Ocean. Players scavenge resources, craft items, and fight other players.




