20 Years of Awesome

Mature, Active, Engaged and Organized gaming with friends.
The last guild you will ever need.

  • Recent SG News

    • SG News Team

      3:50 pm By Slayer
      We Need You! Have writing chops? Want to help your fellow gamers with kick ass reviews or game related guides? We need you to sign up Read More »
    • New Website

      2:55 pm By Slayer
      Well folks, it has taken us long enough, but after a couple of YEARS of waiting we finally have a new site, its pretty basic, but Read More »

Gaming News Feed

[UPDATE] Halloween: The Game Patches Out Sex Minigame — Dev Confirms 'Major Oversight'

UPDATE: IllFonic has provided IGN with the following statement, confirming the removal of the sex minigame:

"Players may have noticed that our latest hotfix removed the Two-Person Power-Up minigame. This was due to an unintended issue that allowed end game reinforcement characters to engage with the minigame, which was a major oversight on our part. We have more content and minigames coming in the near future but current focus is our attention on immediate game needs. Keep an eye on our socials for updates as they become available.”

ORIGINAL STORY: Halloween: The Game developer IllFonic appears to have patched out a sex minigame after a gameplay clip went viral.

The video game adaptation of the iconic 1970s slasher movie lets players have sex in a closet, but one video of this minigame featuring Samuel Loomis raised eyebrows given the character, who is in his fifties during the events of the game and is based on deceased actor Donald Pleasence’s likeness, can have sex with teenagers.

Halloween: The Game doesn’t actually launch fully until September 8, but those who bought the Halloween Deluxe Edition were able to play from this weekend, and it didn’t take long for players to notice the sex minigame.

The game includes a number of playable characters made famous by the Halloween films. Bob Simms (voiced by Nicholas Leung), Annie Brackett (voiced by Kaitlyn Robrock), Lynda van der Klok (voiced by Angela Carbone), and Laurie Strode (voiced by Chelsea Krause) are all playable civilians across single-player and multiplayer.

The character of Samuel Loomis is the psychiatrist of series antagonist Michael Myers, and tries to prevent his patient from his murderous rampage in Halloween. In the video game, Loomis is a “hero civilian.”

In the game two players can hide in a closet. If you hide in a closet with another player already inside, you get a prompt to ask them out. If you do this and the offer is accepted, you get a button mashing minigame to raise a line on a bar as the camera shakes and the characters grunt. If both players keep the line in the right part of the bar for long enough, they'll fill up a heart and both characters get the “Stronger Together” buff. You don’t actually see the characters do anything.

LOOMIS FUCKIN LYNDA IN THE CLOSET? pic.twitter.com/NKYAyF6GYU

— Monto (@TheOnlyMonto) September 4, 2026

The video that went viral shows Loomis entering a closet in which 17-year-old Lynda is already hiding, then completing the sex minigame. You can imagine the Pleasance estate — if it wasn’t aware of the use of the actor’s likeness in this way before it probably is now — taking a dim view of the gameplay.

IllFonic has yet to comment (IGN has asked), but it released a hotfix this weekend hot on the heels of the game’s early access launch. The removal of the sex minigame is not mentioned in the patch notes. Here’s what IllFonic said:

The launch of Early Access for Halloween: The Game has been amazing so far and the team is so excited to finally be able to play the game with you all. Today we are rolling out our first hotfix for Halloween: The Game. This patch is primarily aimed towards addressing several crashes that have been occurring as well as a small list of other issues that the team was able to implement with this hotfix. We are currently working on a bigger patch that addresses many issues and concerns that are being reported from the playerbase. We will continue monitoring conversations and bug reports from the community, and we greatly appreciate all your feedback. Thank you for all your love and support. See you in Haddonfield!

While IllFonic has yet to confirm the sex minigame's removal, Halloween: The Game players are now calling for it to be restored, perhaps with Samuel Loomis specifically prevented from taking part (if his inclusion is indeed the problem here). "Why did they remove it!??!?!?!?" asked redditor freetheree. "Me and my homeboy just wanna have sex in a closet? And we can’t???? Tf??????"

Some players now think they've missed out on what may go down as an early access exclusive sex minigame in Halloween: The Game.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

Exodus Ending and Character Fates Change Based on Your Choices

Any time you look at or talk about Exodus, the upcoming space opera RPG from Archetype Entertainment, the Mass Effect comparisons start flying at light speed. I mean, Exodus narrative director Drew Karpyshyn played a major role as a writer and lead at BioWare to shape the stories of its biggest hits. In our conversation following my hands-on preview of Exodus, he told me that Mass Effect is a perfectly fine way for people to wrap their head around what this new game is.

The parallels don't end with the Paladin/Immortal morality system or the romance and relationship dynamics that are going to drive the story, either. He hinted at how the decisions you make can impact Exodus' ending. Of course, that's not exclusive to BioWare games by any stretch, but when the Mass Effect 2's suicide mission is regarded as a series pinnacle, no one would blame to draw a quick comparison.

When I asked about the relationship systems in Exodus, Karpyshyn emphasized wanting to make them feel real and said it's about, "[M]aking their relationship with you grow, allowing it to evolve from the choices you've made, and realizing that the choices you make are going to bring some companions closer to you, but maybe push some companions farther away."

He took it one step further, and told me, "Without spoiling too much, we definitely want to have it impact how their storylines go." Then he took it another step further and concluded, "Depending on choices you make, by the end of the game, you might not have every companion with you that you started with. That's about all I can say!"

Those are aspects of an RPG in this style that I would've bet on being included, but it's nice to get confirmation that Exodus is following suit. However, from our conversation it may not seem like it's entirely due to characters facing life-or-death situations. He talked at length about companions butting heads with you and being conflicted about what you say and the actions you take in key moments.

He expanded on how other in-game events can factor into how the story unfolds, saying, "Even within that optional content, there are choices that will lock or unlock certain things, change the way things play out, change relationships, change characters, change… future… missions…" Hmm, smells like loyalty missions to me!

Perhaps companions can reach a breaking point and leave the party entirely. And maybe their affinity toward you or the situations they face throughout the story will impact their survival in the end.

We'll know for sure when Exodus launches on April 7, 2027 for PlayStation 5, Xbox Series X|S, and PC. For more on the upcoming sci-fi RPG, be sure to check out my hands-on preview for Exodus and read my full interview with Drew Karpyshyn.

Michael Higham is an editor at IGN who regularly contributes with reviews, previews, features, and news in written and video form. He's usually entrusted with covering long RPGs and tech products, but he's got range when it comes to games. You'll also catch him at events and hosting video content, including IGN's weekly podcast Unlocked.

Riot Co-Founder Calls League of Legends MMO the 'Grail' Quest, 5 Years After It Was Announced

League of Legends developer Riot Games is still bashing away on its MMO, which co-founder Mark Merrill recently described as the studio’s “grail quest.”

Riot announced its MMO five years ago, in August 2021. Since then it’s seen a number of changes and various high-profile developers exit the project. But speaking to Kinda Funny Games’ Greg Miller at PAX, Merrill insisted it’s still in the works.

“We know what players’ hopes and dreams are,” he said. “It’s just on us as a team, and can we succeed in the execution?”

Merrill said Riot jokingly calls the MMO the “grail” because “f**k it, many a brave knight are gonna die on the grail quest. But f**k it, it’s the grail, so let’s go.”

“That’s the mindset that we really try to cultivate. And that is hard to do at scale,” he continued. “But I think we’re doing a reasonable job. And I think the future’s incredibly bright.”

It’s fair to say Merrill’s comments were met with a healthy dose of skepticism, particularly from fighting game fans. Riot recently announced its League of Legends fighting game, 2XKO, ends active development at the end of this year due to a lack of players. It only released late 2025, so you can understand where this sentiment is coming from.

“They hyping up this MMO like they aren’t just going to shoot it in the face after six months cause it won’t be bigger than WoW,” commented X / Twitter user and fighting game community member sl0th.

“It’s gonna release at the same time as a FF14 expansion for some reason and they’ll kill it in three months because it didnt make a f***youillion dollars,” added Shinhua.

“Why would anyone be excited for anything they release when they fumbled 2XKO as hard as they did.” commented Gil. “No faith they can handle a MMO when that's 2x harder to please people.”

Will the League MMO actually come out? In January, former World of Warcraft producer Raymond Bartos joined Riot Games, giving fans renewed hope that the project will eventually see the light of day. The appointment came after the MMO was “reset” back in 2024, with Merrill stating at the time that Riot had gone back to the drawing board “some time ago.”

Concern grew in 2022 when then-executive producer Greg Street warned fans that there was “no guarantee” the League MMO would ship. The lead then went on to announce his departure from Riot in early 2023.

Two years ago, when he announced the development reset, Merrill said he understood fans' frustration at the lack of progress on the MMO, but insisted the time spent in the dark would “help provide space for the team to focus on the incredible amount of work ahead of them.”

“Remember, 'no news is good news,' as it means we're hard at work, pouring our hearts and souls into making something that we hope you’ll love," he continued.

Image credit: Riot Games.

Wesley is Director, News at IGN. Find him on Twitter at @wyp100. You can reach Wesley at wesley_yinpoole@ign.com or confidentially at wyp100@proton.me.

How to Watch the September 2026 Nintendo Direct and Zelda 40th Anniversary Direct

People are always asking, “When is the next Nintendo Direct??” And for the next few days, the appropriate answer is, “Which one?” That’s because Nintendo is going big this September with two Nintendo Direct showcases airing on back-to-back days. Outside of game-specific presentations like the Splatoon Raiders and Fire Emblem: Fortune’s Weave Directs, these will be the first Nintendo Directs since the big June 2026 showcase that gave us our first glimpse at The Legend of Zelda: Ocarina of Time remake. We’re expecting to see a lot more of that on Tuesday, as the first show is The Legend of Zelda 40th Anniversary Direct, followed by a general Nintendo Direct and a Nintendo Treehouse: Live stream on Wednesday.

IGN will host live watch parties for each presentation; here’s everything you need to know about how to watch the September 2026 Nintendo Directs.

When Does the Zelda 40th Anniversary Nintendo Direct Start?

Nintendo is getting things started with The Legend of Zelda on Tuesday, September 8, at 7am PT / 10am ET / 4pm CEST. Nintendo said that the livestream will last roughly 30 minutes, adding, “To celebrate the series’ 40th anniversary, we will deliver a variety of information related to The Legend of Zelda.”

IGN will host a pre-show five minutes before the Direct, starting at 6:55am PT / 9:55am ET / 3:55 pm CEST.

Once the Direct ends, stick around for a live Nintendo Voice Chat post-show featuring Zelda experts and superfans Logan Plant (that’s me!), Brian Altano, and Peer Schneider – who reviewed the original Ocarina of Time back in 1998, you know. They’ll talk for an hour about everything covered in the show.

We’ll also liveblog the Direct as it airs with everything that happens, and cover all of the important news right here on IGN.

When Does the September 2026 Nintendo Direct Start?

The day after Zelda’s birthday bash, Nintendo will stream a second Direct. It will air Wednesday, September 9, at 7am PT / 10am ET / 4pm CEST. This is the more general Nintendo Direct, focusing on, “Nintendo Switch 2 games launching this winter.” But don’t worry, Nintendo’s press releases always use that short-term language, and you can generally bank on a couple of announcements that will go beyond that limited timeframe.

IGN will yet again host a pre-show five minutes before the Direct, starting at 6:55am PT / 9:55am ET / 3:55 pm CEST.

Stick around after the watch party for another Nintendo Voice Chat post-show where we’ll spend an hour breaking down everything that happened in the Nintendo Direct.

How to Watch the September 2026 Nintendo Directs

Both of IGN’s watch parties will be right here on IGN, and across our social channels:

IGN’s homepageIGN’s YouTube channelIGN's Twitch channelIGN's FacebookIGN’s TwitterThe IGN app (on iOS and Android)What to Expect From the September 2026 Nintendo Direct and Zelda 40th Anniversary Direct

As usual, Nintendo is keeping its announcements close to the chest before the Directs. But that doesn’t mean we can’t make some reasonable guesses! Starting with Zelda, we’ll almost certainly get our first big look at the Ocarina of Time remake as well as its release date, as it’s slated to come out this year. I’m also expecting a formal reveal of The Legend of Zelda movie, due out next April. It could be more casting news, or a short clip from the film. I’m also hoping we’ll get Twilight Princess added to Switch Online, as it’s currently the only 3D Zelda game not playable on Switch 2 in some way.

In the general Direct, I’m expecting updates on the rest of Nintendo’s 2026 slate, which includes Fire Emblem: Fortune’s Weave, Nintendo Switch Sports Resort, and hopefully The Duskbloods, which has been set for 2026 but hasn’t gotten an official date yet. We’ll also probably get a look at Xenoblade Genesis, the next entry in Monolith Soft’s RPG series due in 2027. Beyond that, it’s anyone’s guess.

And I took quite a few guesses. For more fun speculation, check out 14 predictions for the Nintendo Direct and Zelda 40th Anniversary Direct. I think it’s going to be a very, very fun week.

Logan Plant is the host of Nintendo Voice Chat and IGN's Senior Editor, Playlist and DB. The Legend of Zelda is his favorite video game franchise of all time, and he is patiently awaiting the day Nintendo announces a brand new F-Zero. You can find new episodes of NVC every Friday on the IGN Games YouTube channel, Apple Podcasts, Spotify, or your favorite podcast app.

Left 4 Dead 2 Dev Admits Valve Intentionally Leaked Its Own Trailer After the ESRB Blocked It from Release

Former Valve writer Chet Faliszek has a confession to make: Valve intentionally leaked its own Left 4 Dead 2 trailer.

The Half-Life and Portal veteran spilled the beans on the studio's past unconventional marketing tactics in a new video uploaded to his YouTube channel (via Ars Technica). Based on his recounting of the Left 4 Dead 2 incident, Valve "leaked our trailer ahead of time because" the Entertainment Software Rating Board (ESRB) "wouldn't let us release the trailer."

So, why are we just hearing about this now? Well, it's been a few years since any of this would have mattered.

"I think we can't get in trouble for that now. It was like 20 years ago," Faliszek said. "It's funny seeing leaked stuff now because, yeah, I don't think you can look for 'leaked Left 4 Dead 2 trailer' because it's just going to be lost."

Leaks can happen for a variety of reasons. Sometimes companies are hacked and have their content spilled out onto the internet; sometimes someone says something they shouldn't, and sometimes materials are mistakenly published early. Most developers and publishers have their own process to ensure leaks don't happen, but in the case of Left 4 Dead 2, Valve saw opportunity.

The leaked footage in question appears to be the Zombie Survival Guide cinematic trailer, which maybe not-so-mysteriously appeared online in October 2009, one month before the launch of Left 4 Dead 2. It's a three-minute story video that lets survivors Coach, Ellis, Nick, and Rochelle loose to tear through hordes of zombies with chainsaws, guns, and more. Although it's quite violent, Faliszek didn't say exactly what the ESRB had taken issue with. Whatever it was, it didn't seem to matter much to Valve.

"Yeah, it originally got leaked because we had this with the ESRB, so that's why a lot of the language had to get toned down," he continued.

It all certainly seemed to work out for the best – at least for Valve. Left 4 Dead 2 went on to launch to rave reviews from critics and fans, including a 9/10 review from IGN. Although it never led to a third game (because of course it didn't), we found a lot to love about the multiplayer zombie sequel, calling it "one of the most distinctive co-operative titles out there" at the time.

For more on Valve, you can check out our list of the top 10 best games the studio has made. You can also learn about the recent leak that has fans digging through more than a decade of files.

Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

Primary Portal Games

World of Warcraft

Sturmgrenadier is more organised, more active, and more structured than most guilds you would come across in WoW. We believe this gives us a distinct advantage in being the best guild we can be for our members, because everyone knows where they stand, and are treated equally. Players with negative attitudes will not be tolerated. That means that there is no epeen measuring, no belittling of other players, and no trolling.

 

EVE

EVE Online is Sturmgrenadier’s longest-played game, with over 16 years of continuous influence throughout New Eden. Traditional hallmarks of our gaming syndicate; organization and leadership, have propelled our in-game history to include participation in many of the defining moments of EvE gameplay.

New World

New World is an upcoming massively multiplayer online role-playing video game by Amazon Game Studios set to release in May 2020. Set in the mid-1600s, players colonize a fictional land modeled after British America in the Atlantic Ocean. Players scavenge resources, craft items, and fight other players.

Other Games we PLay

Supporting our Streamers

Find out more, Join Today!